novolis-governance / imports-todo/internal-novolis-audit/README.md
Internal Novolis audit (not `D:\frankrepos`)
Policies that keep the org coherent
dotnetgovernancenovolis
These documents came from reviewing in-repo plans and code under d:\novolis (e.g. math BCL refactor completion, ILGPU parity, stale governance docs).
For Frank → Novolis imports, use the parent README.md and frankrepos-*.md / gameengine-*.md / frank-*.md files.
| Doc | Topic |
|---|---|
| [math-bcl-refactor-publish-wave.md](./math-bcl-refactor-publish-wave.html) | Publish Topology + consumer sweep |
| [rendering-viewbasis-ray-generation.md](./rendering-viewbasis-ray-generation.html) | Wire `ViewBasis` in Rendering |
| [ilgpu-bvh-slab-parity.md](./ilgpu-bvh-slab-parity.html) | GPU slab vs Math |
| [rigidtransform-and-obsolete-transform.md](./rigidtransform-and-obsolete-transform.html) | Remove Math `Transform` |
| [physics-numerics-package-sunset.md](./physics-numerics-package-sunset.html) | Retire Physics.Numerics |
| [governance-docs-stale-references.md](./governance-docs-stale-references.html) | Doc alignment |
| [simulation-viewpose-to-rendering-bridge.md](./simulation-viewpose-to-rendering-bridge.html) | ViewPose → CameraSnapshot |
| [codegen-bindings-backlog.md](./codegen-bindings-backlog.html) | CodeGen Phase 6+ |
| [raylib-obj-helpers-wave7b.md](./raylib-obj-helpers-wave7b.html) | Same as [gameengine-assets-mesh-import.md](../gameengine-assets-mesh-import.html) |
| [math-arrays-array2d-helpers.md](./math-arrays-array2d-helpers.html) | Frank.Collections demand gate |
| [scheduling-cronjobs-repo.md](./scheduling-cronjobs-repo.html) | Superseded by [frank-scheduling-cronjobs.md](../frank-scheduling-cronjobs.html) |