Novolis Docs
novolis-governance / imports-todo/frankrepos-catalog.md

`D:\frankrepos` — repository catalog

dotnetgovernancenovolis

Full inventory of local Frank repos (2026-05-25) and recommended Novolis disposition.

Already migrated (code in `d:\novolis`)

`D:\frankrepos`Novolis repoNotes
`Frank.Channels.DependencyInjection``novolis-messaging``Novolis.Messaging.Channels`
`Frank.PulseFlow``novolis-messaging``Novolis.Messaging`
`Frank.Testing``novolis-testing`TUnit, Testcontainers, …
`Frank.BedrockSlim``novolis-transports`Tcp Server/Client
`Frank.Http``novolis-transports`Http facets
`Frank.DataStorage` (subset)`novolis-storage`Json, Sqlite, Abstractions
`Frank.Security``novolis-security`Secrets, hashing, HIBP
`Frank.Analyzers` (subset)`novolis-analyzers`AutoMapper, CodeLength
`Frank.Reflection` (subset)`novolis-codegen`Reflection, Dump, Mermaid
`Frank.Templates``novolis-templates`Merged with template-dotnet
`Frank.GameEngine.Primitives` (subset)`novolis-math`Arrays, Geometry, Topology
`Frank.ML` Foundation Neural + AutoMl`novolis-machinelearning`
`Frank.ML.Domain.Racing` (sim)`novolis-simulation``Novolis.Simulation.Racing`
`Frank.WireFish``novolis-transports``Novolis.Transports.WireFish`
`Frank.Markdown` / `Frank.Mermaid``novolis-markup`Wave 10
`Frank.SimpleInstaller``novolis-install`Rebuild ideas only

Import candidates (documented in this folder)

RepoPackable focusTarget
`Frank.GameEngine`Assets, Input, Audio, 2D, CoreSee `gameengine-*.md`
`Frank.Mapping`Mapping + analyzers[frank-mapping.md](./frank-mapping.html)
`Frank.Messaging`Abstractions + Channels provider[frank-messaging-facade.md](./frank-messaging-facade.html)
`Frank.CronJobs`Cron + scheduler[frank-scheduling-cronjobs.md](./frank-scheduling-cronjobs.html)
`Frank.WorkflowEngine`Workflow DI[frank-workflow-engine.md](./frank-workflow-engine.html)
`Frank.EntityFrameworkCore`Repositories, Audit[frank-entityframeworkcore.md](./frank-entityframeworkcore.html)
`Frank.Blazor.JsInteropGenerator`Roslyn[frank-codegen-devtools.md](./frank-codegen-devtools.html)
`Frank.SolutionManager`Solution tooling[frank-codegen-devtools.md](./frank-codegen-devtools.html)
`Frank.GitKit`Git/Azure DevOps[frank-codegen-devtools.md](./frank-codegen-devtools.html)
`Frank.ML` (remainder)Legacy, MlPipeline, Presentation[frank-ml-remainder.md](./frank-ml-remainder.html)
`Frank.Networking`TCP helpers, IRC[frank-networking-caching.md](./frank-networking-caching.html)
`Frank.UmbrellaCache`Distributed cache[frank-networking-caching.md](./frank-networking-caching.html)
`Frank.LanguageDetector`Language ID[frank-networking-caching.md](./frank-networking-caching.html)

Explicit skip (see [frank-repos-explicit-skip.md](./frank-repos-explicit-skip.html))

Frank.Wpf, Frank.CrossPlatformWindow, Frank.HttpDude, Frank.Brewery, Frank.Logbook, Frank.IRC, Frank.TorrentClient, Frank.ServiceBusExplorer (EtherRipple), Frank.Apps, Frank.Libraries (monolith — decompose only if needed; UBL/SBDH slices → novolis-xsd).

Absorbing into `novolis-xsd`

Frank.UblSharp, Frank.Finance.Documents.Ubl (regen), Frank.Libraries.Ubl / SBDH, Frank.XsdCodeGeneration (reference only).

Not present locally

NameInventory note
`Frank.Libraries`GitHub monolith; catalog only
`Frank.Collections``Array2D` — defer to [internal-novolis-audit/math-arrays-array2d-helpers.md](./internal-novolis-audit/math-arrays-array2d-helpers.html)

`Frank.GameEngine` project map

ProjectImport?
`Frank.GameEngine.Primitives`**No** (3D math → `novolis-math` done)
`Frank.GameEngine.Physics`**No** (`novolis-physics` supersedes)
`Frank.GameEngine.Rendering`**Partial** (headless exporters only if needed)
`Frank.GameEngine.Rendering.RayLib`**No** (`novolis-raylib` active lane)
`Frank.GameEngine.Rendering.MonoGame`**Defer** (template exists)
`Frank.GameEngine.Assets`**Yes** → [gameengine-assets-mesh-import.md](./gameengine-assets-mesh-import.html)
`Frank.GameEngine.Input`**Yes** → [gameengine-input.md](./gameengine-input.html)
`Frank.GameEngine.Audio`**Yes** → [gameengine-audio.md](./gameengine-audio.html)
`Frank.GameEngine.Core`**Maybe** → [gameengine-core-composition.md](./gameengine-core-composition.html)
`Frank.GameEngine.Generators.AssetsGenerator`**With Assets**Roslyn `AdditionalFiles` helpers